The evolution of eye tracking and brain-computer interfaces has given a new perspective on the control channels that can be used for interacting with computer applications. In this book leading researchers show how these technologies can be used as control channels with signal processing algorithms and interface adaptations to drive a human-computer interface.
Topics included in the book include a comprehensive overview of eye-mind interaction incorporating algorithm and interface developments; modeling the (dis)abilities of people with motor impairment and their computer use requirements and expectations from assistive interfaces; and signal processing aspects including acquisition, preprocessing, enhancement, feature extraction, and classification of eye gaze, EEG (Steady-state visual evoked potentials, motor imagery and error-related potentials) and near-infrared spectroscopy (NIRS) signals. Finally, the book presents a comprehensive set of guidelines, with examples, for conducting evaluations to assess usability, performance, and feasibility of multi-model interfaces combining eye gaze and EEG based interaction algorithms.
The contributors to this book are researchers, engineers, clinical experts, and industry practitioners who have collaborated on these topics, providing an interdisciplinary perspective on the underlying challenges of eye and mind interaction and outlining future directions in the field.
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In this book, the contributors show how brain-signal processing can be used to drive a human-computer interface (HCI) using processing results from a single modality or a combination. They present concrete usage scenarios and applications in multimedia interfaces, drawing on a wide range of examples covering communications and healthcare.
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Chapter 1: IntroductionPart I: Reviewing existing literature on the benefits of BCIs, studying the computer use requirements and modeling the (dis)abilities of people with motor impairmentChapter 2: The added value of EEG-based BCIs for communication and rehabilitation of people with motor impairmentChapter 3: Brain-computer interfaces in a home environment for patients with motor impairment - the MAMEM use caseChapter 4: Persuasive design principles and user models for people with motor disabilities
Part II: Algorithms and interfaces for interaction control through eyes and mindChapter 5: Eye tracking for interaction: adapting multimedia interfacesChapter 6: Eye tracking for interaction: evaluation methodsChapter 7: Machine-learning techniques for EEG dataChapter 8: BCIs using steady-state visual-evoked potentialsChapter 9: BCIs using motor imagery and sensorimotor rhythmsChapter 10: Graph signal processing analysis of NIRS signals for brain-computer interfaces
Part III: Multimodal prototype interfaces that can be operated through eyes and mindChapter 11: Error-aware BCIsChapter 12: Multimodal BCIs - the hands-free Tetris paradigmChapter 13: Conclusions
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Produktdetaljer
ISBN
9781785619199
Publisert
2020-07-08
Utgiver
Vendor
Institution of Engineering and Technology
Høyde
234 mm
Bredde
156 mm
Aldersnivå
U, P, 05, 06
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
312