The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023.
The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Information Visualization; Information Visualization and 3D Interaction; Interacting with Children; Interaction with Conversational Agents; Methodologies for HCI; Model-Based UI Design and Testing; Montion Sickness, Stress and Risk perception in 3D Environments and Multisensory interaction; VR experiences; Natural Language Processing and AI Explainability; Online Collaboration and Cooperative work; Recommendation Systems and AI Explainability; Social AI; Social and Ubiquitous Computing; Social Media and Digital Learning; Understanding Users and Privacy Issues; User movement and 3D Environments; User Self-Report; User Studies; User Studies, Eye-Tracking, and Physiological Data; Virtual Reality; Virtual Reality and Training; Courses; Industrial Experiences; Interactive Demonstrations; Keynotes; Panels; Posters; and Workshops.
The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions. They were organized in topical sections as follows: 3D Interaction; Accessibility; Accessibility and Aging; Accessibility for Auditory/Hearing Disabilities; Co-Design; Cybersecurity and Trust; Data Physicalisation and Cross-device; Eye-Free, Gesture Interaction and Sign Language; Haptic interaction and Healthcare applications; Self-Monitoring; Human-Robot Interaction; Information Visualization; Information Visualization and 3D Interaction; Interacting with Children; Interaction with Conversational Agents; Methodologies for HCI; Model-Based UI Design and Testing; Montion Sickness, Stress and Risk perception in 3D Environments and Multisensory interaction; VR experiences; Natural Language Processing and AI Explainability; Online Collaboration and Cooperative work; Recommendation Systems and AI Explainability; Social AI; Social and Ubiquitous Computing; Social Media and Digital Learning; Understanding Users and Privacy Issues; User movement and 3D Environments; User Self-Report; User Studies; User Studies, Eye-Tracking, and Physiological Data; Virtual Reality; Virtual Reality and Training; Courses; Industrial Experiences; Interactive Demonstrations; Keynotes; Panels; Posters; and Workshops.
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The four-volume set LNCS 14442 -14445 constitutes the proceedings of the 19th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2023, held in York, UK, in August/September 2023.
The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions.
The 71 full papers and 58 short papers included in this book were carefully reviewed and selected from 406 submissions.
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3D Interaction.- AHO-Guide: Automatically Guiding the Head Orientation of a Local User in Augmented Reality to Realign the Field of View With Remote Users.- Point- and Volume-based Multi-Object Acquisition in VR.- Using Mid-Air Haptics to Guide Mid-Air Interactions.- Accessibility.- Brilliance and Resilience: A New Perspective to the Challenges, Practices and Needs of University Students with Visual Impairments in India.- Mapping Virtual Reality Controls to Inform Design of Accessible User Experiences.- WAM-Studio: A Web-based Digital Audio Workstation To Empower Cochlear Implant Users.- Web Accessibility in Higher Education in Norway: To What Extent are University Websites Accessible?.- Wesee: Digital Cultural Heritage Interpretation for Blind and Low Vision People.- Accessibility and Aging.- Accessibility Inspections of Mobile Applications by Professionals with Different Expertise Levels: an Empirical Study Comparing with User Evaluations.- Evaluating the Acceptance of a Software Application Designed to Assist Communication for People with Parkinson’s Disease.- “The Relief is Amazing”: An In-situ Short Field Evaluation of a Personal Voice Assistive Technology for a User Living with Dementia.- Towards an Automatic Easy-to-Read Adaptation of Morphological Features in Spanish Texts.- Accessibility for Auditory/Hearing Disabilities.- Challenges faced by the Employed Indian DHH Community.- Haptic Auditory Feedback for Enhanced Image Description: A Study of User Preferences and Performance.- Using Colour and Brightness for Sound Zone Feedback.- Co-Design.- Common Objects for Programming Workshops in Non-Formal Learning Contexts.- Engaging a project consortium in ethics-aware design and research.- Exploring Emotions: Study of Five Design Workshops for Generating Ideas for Emotional Self-Report Interfaces.- Moving Away fromthe Blocks: Evaluating the Usability of EduBlocks for Supporting Children to Transition from Block-Based Programming.- Cybersecurity and Trust.- Dark Finance: Exploring Deceptive Design in Investment Apps.- Elements that Influence Transparency in Artificial Intelligent Systems - A survey.- Empowering Users: Leveraging Interface Cues to Enhance Password Security.- Friendly Folk Advice: Exploring Cybersecurity Information Sharing in Nigeria.- Trust in Facial Recognition Systems: A Perspective From the Users.- Data Physicalisation and Cross-device.- Comparing Screen-based Version Control to Augmented Artifact Version Control for Physical Objects.- EmoClock: Communicating Real-Time Emotional States through Data Physicalizations.- Extending User Interaction with Mixed Reality through a Smartphone-based Controller.- Fitts’ Throughput vs Empirical Throughput: A comparative study.- Eye-Free, Gesture Interaction and Sign Language.- Developing and Evaluating a Novel Gamified Virtual Learning Environment for ASL.- Effects of Moving Speed and Phone Location on Eyes-Free Gesture Input with Mobile Devices.- Hap2Gest: An Eyes-free Interaction Concept with Smartphones Using Gestures and Haptic Feedback.- User-Centered Evaluation of Different Configurations of a Touchless Gestural Interface for Interactive Displays.- Haptic interaction.- Assignment of a Vibration to a Graphical Object Induced by Resonant Frequency.- GuidingBand: A Precise Tactile Hand Guidance System to Aid Visual Perception.- Mid-Air Haptic Cursor for Physical Objects.- Stress Embodied: Developing Multi-Sensory Experiences for VR Police Training.- Healthcare applications and Self-Monitoring.- Co-designing an eHealth Solution to Support Fibromyalgia Self-Management.- Designing Remote Patient Monitoring Technologies for Post-Operative Home Cancer Recovery: The Role of Reassurance.- SELFI: Evaluation of Techniques to Reduce Self-report Fatigue by Using Facial Expression of Emotion.- Usability and Clinical Evaluation of a Wearable TENS device for Pain Management in Patients with Osteoarthritis of the Knee.
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Produktdetaljer
ISBN
9783031422799
Publisert
2023-08-25
Utgiver
Vendor
Springer International Publishing AG
Høyde
235 mm
Bredde
155 mm
Aldersnivå
Research, P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet