Creating Mobile Games: Using Java ME Platform to Put the Fun into Your Mobile Device and Cell Phone is a practical build-it-yourself mobile Java games book with lots of complete working code and advice:

  • Shows you how to create a basic game and make it a professional one (by adding a pro look-and-feel by writing your own menus or using the open source J2ME Polish, and enabling marketing/billing from your own web site)
  • Demonstrates Wireless Messaging and other optional APIs (using SMS, PIM, File Connection, Bluetooth, and so forth in a multiplayer game)
  • Covers MIDP3
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Practical Java ME Game Projects with MIDP is or will likely be the first Java games book for the newly updated and now open source Java Micro Edition (ME). And it will be first and possibly only that covers all MIDP versions 1-3.
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Getting Started.- Using MIDlets.- Using the MIDP 2 Games API.- Using Threads and Media.- Storing and Retrieving Data.- Using Network Communications.- Advanced Messaging and Data Access.- Securing Your Applications.- The Mobile 3D Graphics API.- Adding a Professional Look and Feel.
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First Java games book for the newly updated and now open source Java Micro Edition (ME) First and only Java book to cover MIDP versions 1, 2, and the new 3 Clear, accessible writing and exposition with complete working examples Online updates and discussion available (through my blog)
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GPSR Compliance The European Union's (EU) General Product Safety Regulation (GPSR) is a set of rules that requires consumer products to be safe and our obligations to ensure this. If you have any concerns about our products you can contact us on ProductSafety@springernature.com. In case Publisher is established outside the EU, the EU authorized representative is: Springer Nature Customer Service Center GmbH Europaplatz 3 69115 Heidelberg, Germany ProductSafety@springernature.com
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Produktdetaljer

ISBN
9781590598801
Publisert
2007-08-16
Utgiver
Vendor
Apress
Høyde
229 mm
Bredde
191 mm
Aldersnivå
Popular/general, P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
415

Forfatter

Biographical note

Carol Hamer received her Ph.D. in number theory from Rutgers, the State University of New Jersey. Since then, she has worked as a software engineer for 10 years in the U.S., France, and Switzerland, including three years working for In-Fusio Mobile Games. Carol has written three books on mobile game programming for Apress: J2ME Games with MIDP2, Creating Mobile Games, and Learn BlackBerry Games Development. She writes a blog called A Little Bitty Java (http://bittyjava.wordpress.com) with programming ideas, troubleshooting tips, and code samples.