A mysterious disc appears in your house one day. As you start to play you are sucked inside the video game! Can you make your way through the levels and escape? Use the contents of this pack to help you find your way through six fiendish game levels: along the way you'll make your way through an enormous maze, explore the futuristic city while fending off an android assault, mine and craft your way through a blocky world, try to survive the temple of terror, puzzle your way through a super-cute platform level, and attempt to defeat the gigantic dragon.This pack lets you create your very own escape room experience at home. Create objects from the diecut card sheets you'll find in the envelope, then use them to solve a series of video-game-inspired levels inside the book. Your job is to work out which items are needed to solve which puzzle and gather information from multiple sources, as you crack secret codes and tackle tricky problems to escape the video game. It provides hours of entertainment for avid escape room and gaming fans, and can be enjoyed individually or in teams.
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An interactive, at-home puzzle experience inspired by escape rooms. You're trapped inside a video game! You've got to use content from the book and the separate die-cut pages, and work out how to solve the puzzles for yourself by experimenting, just like an escape room.
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The book contains the story and the puzzles, and the envelope in the back contains all the material needed to solve the puzzles: press-out pieces and hint cards. As readers solve the puzzles they make their way through six levels of the ultimate videogame: Adventure, Maze, Science-Fiction City, Platform, Fantasy and Blocky.
Les mer
The book contains the story and the puzzles, and the envelope in the back contains all the material needed to solve the puzzles: press-out pieces and hint cards. As readers solve the puzzles they make their way through six levels of the ultimate videogame: Adventure, Maze, Science-Fiction City, Platform, Fantasy and Blocky.
Les mer
An interactive, at-home puzzle experience inspired by escape rooms, which are hugely popular with family groups but often expensive to take part in.

Produktdetaljer

ISBN
9781783126422
Publisert
2021
Utgiver
Vendor
Welbeck Children's Books
Vekt
741 gr
Høyde
282 mm
Bredde
236 mm
Dybde
16 mm
Aldersnivå
JC, 02
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
64

Illustratør
Forfatter

Biographical note

Diego Vaisberg is an illustrator and art director based in Buenos Aires, Argentina. He is experienced in children's books, games and toy design and is the author of Dino, a Pet like no other and Space Cadet Topo. He is also a professor of illustration and design at Palermo University (UP) in Buenos Aires. Dr. Gareth Moore is one of the world's leading puzzle-setters. He is the author of more than 75 brain-training titles including The Ordnance Survey Puzzle Book, which has sold more than 120,000 copies in the UK. He is also the creator of Brained Up, a cutting-edge brain training site offering scientifically designed daily sessions to help you make the most of your brain.