Abstract Algebra: An Interactive Approach, Third Edition is a new concept in learning modern algebra. Although all the expected topics are covered thoroughly and in the most popular order, the text offers much flexibility. Perhaps more significantly, the book gives professors and students the option of including technology in their courses. Each chapter in the textbook has a corresponding interactive Mathematica notebook and an interactive SageMath workbook that can be used in either the classroom or outside the classroom.

Students will be able to visualize the important abstract concepts, such as groups and rings (by displaying multiplication tables), homomorphisms (by showing a line graph between two groups), and permutations. This, in turn, allows the students to learn these difficult concepts much more quickly and obtain a firmer grasp than with a traditional textbook. Thus, the colorful diagrams produced by Mathematica give added value to the students.

Teachers can run the Mathematica or SageMath notebooks in the classroom in order to have their students visualize the dynamics of groups and rings. Students have the option of running the notebooks at home, and experiment with different groups or rings. Some of the exercises require technology, but most are of the standard type with various difficulty levels.

The third edition is meant to be used in an undergraduate, single-semester course, reducing the breadth of coverage, size, and cost of the previous editions. Additional changes include:

  • Binary operators are now in an independent section.
  • The extended Euclidean algorithm is included.
  • Many more homework problems are added to some sections.
  • Mathematical induction is moved to Section 1.2.

Despite the emphasis on additional software, the text is not short on rigor. All of the classical proofs are included, although some of the harder proofs can be shortened by using technology.

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“Abstract Algebra: An Interactive Approach” is a new concept in learning modern algebra. Each chapter in the textbook has a corresponding interactive Mathematica notebook and an interactive SageMath workbook which can be used either in the classroom, or outsideof the classroom.

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1 Preliminaries

1.1 Integer Factorization

1.2 Functions

1.3 Binary Operators

1.4 Modular Arithmetic

1.5 Rational and Real Numbers

2 Understanding the Group Concept

2.1 Introduction to Groups

2.2 Modular Congruence

2.3 The Definition of a Group

3 The Structure within a Group

3.1 Generators of Groups

3.2 Defining Finite Groups in SageMath

3.3 Subgroups

4 Patterns within the Cosets of Groups

4.1 Left and Right Cosets

4.2 Writing Secret Messages

4.3 Normal Subgroups

4.4 Quotient Groups

5 Mappings between Groups

5.1 Isomorphisms

5.2 Homomorphisms

5.3 The Three Isomorphism Theorems

6 Permutation Groups

6.1 Symmetric Groups

6.2 Cycles

6.3 Cayley’s Theorem

6.4 Numbering the Permutations

7 Building Larger Groups from Smaller Groups

7.1 The Direct Product

7.2 The Fundamental Theorem of Finite Abelian Groups

7.3 Automorphisms

7.4 Semi-Direct Products

8 The Search for Normal Subgroups

8.1 The Center of a Group

8.2 The Normalizer and Normal Closure Subgroups

8.3 Conjugacy Classes and Simple Groups

8.4 Subnormal Series and the Jordan-Hölder Theorem

8.5 Solving the Pyraminx™

9 Introduction to Rings

9.1 The Definition of a Ring

9.2 Entering Finite Rings into SageMath

9.3 Some Properties of Rings

10 The Structure within Rings

10.1 Subrings

10.2 Quotient Rings and Ideals

10.3 Ring Isomorphisms

10.4 Homomorphisms and Kernels

11 Integral Domains and Fields

11.1 Polynomial Rings

11.2 The Field of Quotients

11.3 Complex Numbers

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Produktdetaljer

ISBN
9781032985404
Publisert
2025-05-20
Utgave
3. utgave
Utgiver
Vendor
Chapman & Hall/CRC
Høyde
234 mm
Bredde
156 mm
Aldersnivå
U, 05
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
405

Forfatter

Biographical note

William Paulsen is a professor of mathematics at Arkansas State University. He is the author of Abstract Algebra: An Interactive Approach (CRC Press, 2009) and has published over 15 papers in applied mathematics, one of which proves that Penrose tiles can be three-colored, thus resolving a 30-year-old open problem posed by John H. Conway. Dr. Paulsen has also programmed several new games and puzzles in Javascript and C++, including Duelling Dimensions, which was syndicated through Knight Features. He earned a PhD in mathematics from Washington University in St. Louis.