Literacy education has historically characterized mass media as manipulative towards young people who, as a result, are in need of close-reading “skills.” By contrast, Pop Culture and Power treats literacy as a dynamic practice, shaped by its social and cultural context. It develops a framework to analyse power in its various manifestations, arguing that power works through popular culture, not as everyday media. Pop Culture and Power thus explores media engagement as an opportunity to promote social change. Seeing pop culture as a teaching opportunity rather than as a threat, Dawn H. Currie and Deirdre M. Kelly worked with K-12 educators to investigate how pop culture can support teaching for social justice. Currie and Kelly began the research for this project with a teacher education seminar in media analysis where participants designed classroom activities using board games, popular film, music videos, and advertisements. These activities were later piloted in participants’ classrooms, enabling the authors to identify and address practical issues encountered by student learners. Case studies describe the design, implementation, and retrospective assessment of activities engaging learners in media analysis and production. Following the case studies, the authors consider how their approach can foster ethical practices when engaging in the digital environment. Pop Culture and Power offers theoretically informed yet practical tools that can help educators prepare youth for engagement in our increasingly complex world of mediated meaning making.
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Drawing from theory and case studies, Pop Culture and Power takes apart popular culture and reassembles it in ways that empower students to develop analytical sensibilities and design the socially just world they want to live in.
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Illustrations Tables 1. Teaching for Social Justice: Pop Culture in the Classroom2. Agency and Power as Media Engagement3. Pop Culture and Power: Teaching as Research4. The Monopoly Project: Meaning Making through Board Game Production5. The Hunger Games: Using Popular Film to Learn about Power6. Celebrity Marketing: Gender Performances in Popular Music7. Are You Being Hailed? Advertising as a Venue for Critical Media Literacy8. Agency Revisited: Pop Culture in a Participatory Classroom9. Power Revisited: Harnessing Media Engagement to Social Change AppendicesAppendix A: Course Syllabus for CSL SeminarAppendix B: Writing and Other Homework Activities – CSL Seminar 2012Appendix C: Ethics and Example of Parent/ Guardian Informed Consent LetterAppendix D: Details from the Hunger Games Project Lesson Plan References Notes
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"Asking how media literacy can prepare us for the twenty-first century, the authors expertly weave questions surrounding technology, popular culture, and critical media education into a roadmap of ‘critical social literacy’ accessible to students, parents, and educators alike. The book animates case studies and interviews with teachers against a backdrop of educational philosophies, histories, and social movements. The result is a unique resource for ‘critical social literacy’ that thoughtfully integrates theory and praxis into an engaging and highly-readable roadmap for educators."
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Produktdetaljer
ISBN
9781487507596
Publisert
2022-04-15
Utgiver
Vendor
University of Toronto Press
Vekt
580 gr
Høyde
235 mm
Bredde
159 mm
Dybde
25 mm
Aldersnivå
U, 05
Språk
Product language
Engelsk
Format
Product format
Innbundet