Make training a game that everyone can win!
Featuring activities and exercises designed for groups of any size, The Big Book of Low-Cost Training Games proves that training can still deliver outstanding results, even when you’re watching the bottom line.
Whether you’re a trainer or facilitator, a group leader or manager, you’ll find the games in this book are excellent tools for building trust, exploring character, fostering collaboration, and demonstrating more effective communication techniques. Better still, with minimal props like index cards and markers, these activities are not just cost-effective but are also simple to set up and can be done virtually anywhere.
From painless icebreakers to group challenges to meaningful community-building projects, The Big Book of Low-Cost Training Games is your winning game plan for maximizing group engagement and getting the most ROI from your training budget.
1 Effective, Teaching, Training, and Facilitating
2 Getting the Most from the Activities in This Book
3 Opening Activities, Energizers, and Painless Icebreakers
The Story of Your Name
Over Here!
Walk and Talk
The Big Question
The Big Answer
Story Stretch
Raccoon Circle Games
4 Team- and Community-Building Activities
Bobsled Team
Community Juggling
Character Cards
Peteca
Back Writing
“Un-Blind” Square
Shoelaces
Bull Ring Candelabra
Alphabet Soup
Snowflakes
Lighthouse
Sunny Side Up
Inside/Out
The Leadership Dance
The Trust Drive
Magic Carpet
Engineering 101
Changing Places
Zoom
A Knot Between Us
5 Puzzles and Games with Teachable Moments
Active Quotations
The Missing Link
Word Circles
13 Clues
Blind Shapes
Handcuffs
16-Card Puzzle
Modern Hieroglyphics
Arrowheads
A Quick Study
Nail Puzzle
Tangrams
PVC Construction Project
“I’m In” Games
6 Reviewing and Debriefing Techniques
Pairing and Sharing
The Magic Pot
The Fishbowl
Four-Minute Team
Step into the Circle
Body Part Debrief
Playing Card Debrief
Partner Watch
Highs and Lows
Tweeting
7 The Right Stuff: Finding the References, Props, Tools, and Equipment You Need
References
Activity Props, Tools, and Equipment
Special or Unique Equipment
Credits
Produktdetaljer
Biographical note
MARY SCANNELL has worked as a consultant, speaker, writer, and trainer for the past 20 years. She is coauthor of several books, including The Big Book of Brainstorming Games and The Big Book of Virtual Team-Building Games.
JIM CAIN is the author of nine books of team and community-building activities, including Teamwork & Teamplay and Essential Staff Training Activities.