This book offers a compendium of best practices in game dynamics. It covers a wide range of dynamic game elements ranging from player behavior over artificial intelligence to procedural content generation.
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Covers a wide range of best practices in game dynamics, from player behavior over AI to PCG Offers both of both creative inspiration and hands-on process knowledge Maximizes reader insight into how to make virtual worlds more lively and realistic – and create moments of amazement and surprise Includes discussions of applications in virtual and augmented reality (VR and AR) Includes supplementary material: sn.pub/extras
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Produktdetaljer

ISBN
9783319850597
Publisert
2018-07-19
Utgiver
Springer International Publishing AG
Høyde
235 mm
Bredde
155 mm
Aldersnivå
Professional/practitioner, P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
10