Learn programming with Python by creating a text adventure. This book
will teach you the fundamentals of programming, how to organize code,
and some coding best practices. By the end of the book, you will have
a working game that you can play or show off to friends. You will
also be able to change the game and make it your own by writing a
different story line, including new items, creating new characters,
and more. Make your own Python Text Adventure offers a structured
approach to learning Python that teaches the fundamentals of the
language, while also guiding the development of the customizable game.
The first half of the book introduces programming concepts and Python
syntax by building the basic structure of the game. You'll also apply
the new concepts in homework questions (with solutions if you get
stuck!) that follow each chapter. The second half of the book will
shift the focus to adding features to your game and making it more
entertaining for the player. Python is often recommended as a first
programming language for beginners, and for good reason. Whether
you've just decided to learn programming or you've struggled before
with vague tutorials, this book will help you get started. What
You'll Learn Install Python and set up a workspace Master programming
basics and best practices including functions, lists, loops and
objects Create an interactive adventure game with a customizable world
Who This Book Is For People who have never programmed before or for
novice programmers starting out with Python.
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A Guide to Learning Programming
Produktdetaljer
ISBN
9781484232316
Publisert
2018
Utgiver
Vendor
Apress
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter