How are languages invented? Why are they invented? Who uses them? What
are the cultural effects of invented languages? This fascinating book
looks at all manner of invented languages and explores the origins,
purpose, and usage of these curious artefacts of culture. Written by
experts in the field, chapters discuss languages from Esperanto to
Klingon and uncover the motives behind their creation, and the
outcomes of their existence. Introduction by Michael Adams Linking all
invented languages, Michael Adams explains how creating a language is
intimidating work; no one would attempt to invent one unless driven by
a serious purpose or aspiration. He explains how the origin and
development of each invented language illustrates inventors' and
users' dissatisfaction with the language(s) already available to them,
and how each invented language expresses one or more of a wide range
of purposes and aspirations: political, social, aesthetic,
intellectual, and technological. Chapter 1: International Auxiliary
Languages by Arden Smith From the mythical Language of Adam to
Esperanto and Solrésol, this chapter looks at the history,
linguistics, and significance of international or universal languages
(including sign languages). Chapter 2: Invented Vocabularies: Newspeak
and Nadsat by Howard Jackson Looking at the invented vocabularies of
science fiction, for example 1984's 'Newspeak' and Clockwork Orange's
'Nadsat', this chapter discusses the feasibility of such vocabularies,
the plausibility of such lexical change, and the validity of the
Sapir-Whorfian echoes heard in such literary experiments. Chapter 3:
'Oirish' Inventions: James Joyce, Samuel Beckett, Paul Muldoon by
Stephen Watt This chapter looks at literary inventions of another
kind, nonsense and semi-nonsense languages, including those used in
the works of James Joyce and Samuel Beckett. Chapter 4: Tolkien's
Invented Languages by Edmund Weiner Focussing on the work of the
accomplished philologist J.R.R. Tolkien, the fifteen languages he
created are considered in the context of invented languages of other
kinds. Chapter 5: Klingon and other Science Fiction Languages by Marc
Okrand, Judith Hendriks-Hermans, and Sjaak Kroon Klingon is the most
fully developed of fictional languages (besides Tolkien's). Used by
many, this chapter explores the speech community of 'Trekkies',
alongside other science fiction vocabularies. Chapter 6: Logical
Languages by Michael Adams This chapter introduces conlangs,
'constructed languages'. For example, Láaden, created to express
feminine experience better than 'patriarchal' languages. Chapter 7:
Gaming Languages and Language Games by James Portnow Languages and
games are both fundamentally interactive, based on the adoption of
arbitrary sign systems, and come with a set of formal rules which can
be manipulated to express different outcomes. This being one of the
drivers for the popularity of invented languages within the gaming
community, James Portnow looks at several gaming languages and
language games, such as Gargish, D'ni, Simlish, and Logos. Chapter 8:
Revitalized Languages as Invented Languages by Suzanne Romaine The
final chapter looks at language continuation, renewal, revival, and
resurrection - in the cases of Gaelic, Welsh, Cornish, and Breton - as
well as language regulation.
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Exploring Invented Languages
Produktdetaljer
ISBN
9780191631610
Publisert
2020
Utgave
1. utgave
Utgiver
Vendor
OUP Oxford
Språk
Product language
Engelsk
Format
Product format
Digital bok
Forfatter