<i>Gamish</i> is a <b>fascinating </b>read. <b>Insights for anyone who games, and revelations for those who don't</b>

- Val McDermid,

<b>Fascinating, revealing and thoughtful</b> ... Ross constructs loving, pastel-coloured visual narrative around titles such as Metroid, Doom and Papers Please, exploring not just the timeline of games but also the culture that makes and consumes them

- Keith Stuart, Guardian

A love letter to gaming in all its forms - from board games, to role-play, to virtual reality and video games. <b>For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction</b>

- Hannah Sycamore, The Scotsman

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<b>A very fast paced and entertaining read</b>

Metro

<i>Gamish</i> is <b>warm, it has a sense of fun and humour and importantly it has a lot of optimism</b> for the media and for the way it can empower all sorts of people (the book takes pains to include a lot of diversity in the characters we see, which again I appreciated greatly), and right now that feels like a wonderful, uplifting notion to leave the readers on

- Joe Gordon, Down the Tubes

<b>I'm adding non-fiction comic book <i>Gamish</i> to my Christmas list</b>. It's a graphical history of gaming, with an emphasis less on the technological beats of the last 40 years, and more on the games themselves and the culture surrounding them

- Colin Campbell,

*Shortlisted for the British Book Design and Production Award for Graphic Novels*'A love letter to gaming in all its forms - from board games, to role-play, to virtual reality and video games. For fans of gaming, this is the perfect read. For those new to gaming, it is the perfect introduction' The ScotsmanA thrilling illustrated journey through the history of video games and what they really mean to usPac-Man. Mario. Minecraft. Doom.Ever since he first booted up his brother's dusty old Atari, comic artist Edward Ross has been hooked on video games. Years later, he began to wonder: what makes games so special? Why do we play? And how do games shape the world we live in?This lovingly illustrated book takes us through the history of video games, from the pioneering prototypes of the 1950s to the modern era of blockbuster hits and ingenious indie gems. Exploring the people and politics behind one of the world's most exciting art-forms, Gamish is a love letter to something that has always been more than just a game.
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Gamish is a fascinating read. Insights for anyone who games, and revelations for those who don't
A thrilling illustrated journey through the history of video games and what they really mean to us

Produktdetaljer

ISBN
9781846149481
Publisert
2020
Utgiver
Vendor
Particular Books
Vekt
616 gr
Høyde
235 mm
Bredde
171 mm
Dybde
20 mm
Aldersnivå
01, G, P, U, 01, 06, 05
Språk
Product language
Engelsk
Format
Product format
Innbundet
Antall sider
208

Forfatter

Biographical note

Edward Ross is an Edinburgh-based comic-book artist, writer and illustrator. He is the author of the widely acclaimed Filmish: A Graphic Journey through Film and has also worked on a series of science-themed comics.