In this completely revised and updated version of Digital Fandom, Paul Booth extends his analysis of fandom in the digital environment. With new chapters that focus on the economics of crowdfunding, the playfulness of Tumblr, and the hybridity of the fan experience, alongside revised chapters that explore blogs, wikis, and social networking sites, Digital Fandom 2.0 continues to develop the «philosophy of playfulness» of the contemporary fan. Booth’s analysis reveals the many facets of the digital fan experience, including hybrid fandom, demediation, and the digi-gratis economy. With a foreword from noted fan scholar Matt Hills, Booth's new Digital Fandom 2.0 shows the power of the fan in the digital age.
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With new chapters that focus on the economics of crowdfunding, the playfulness of Tumblr, and the hybridity of the fan experience, alongside revised chapters that explore blogs, wikis, and social networking sites, Digital Fandom 2.0 continues to develop the «philosophy of playfulness» of the contemporary fan.
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Produktdetaljer

ISBN
9781433131509
Publisert
2010
Utgave
2. utgave
Utgiver
Vendor
Peter Lang Publishing Inc
Vekt
440 gr
Høyde
225 mm
Bredde
150 mm
Aldersnivå
P, 06
Språk
Product language
Engelsk
Format
Product format
Heftet

Series edited by
Forfatter

Biographical note

Paul Booth (PhD., Rensselaer Polytechnic Institute) is an Associate Professor of Communication at DePaul University. He is the author of Game Play (2015), Playing Fans (2015), and Time on TV (2012), and the editor of Fan Phenomena: Doctor Who (2013), and co-editor of Controversies in Digital Ethics (2016, with Amber Davisson) and Seeing Fans (2016, with Lucy Bennett).