Is art created with computers really art? This book answers ‘yes.’ Computers can generate visual art with unique aesthetic effects based on innovations in computer technology and a Postmodern naturalization of technology wherein technology becomes something we live in as well as use. The present study establishes these claims by looking at digital art’s historical emergence from the 1960s to the start of the present century. Paul Crowther, using a philosophical approach to art history, considers the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and then the complexities of their interactive formats.
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Paul Crowther, using a philosophical approach to art history, considers the first steps towards digital graphics, their development in terms of three-dimensional abstraction and figuration, and then the complexities of their interactive formats.
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A Methodological PrologueIntroduction: The Possibility of Digital ArtChapter 1 - Machine-Being : Desmond Paul Henry’s Computer ArtChapter 2 – The Emergence of Digital ArtChapter 3 – Digital Plasticity and Its ObjectsChapter 4 - Echoes of Nature, Enhanced Realities: The Rise of Digital FigurationChapter 5 - Computer-Assisted HybridsChapter 6 – Interactivities
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Produktdetaljer

ISBN
9781032338910
Publisert
2022-07-15
Utgiver
Vendor
Routledge
Vekt
1300 gr
Høyde
246 mm
Bredde
174 mm
Aldersnivå
U, 05
Språk
Product language
Engelsk
Format
Product format
Heftet
Antall sider
208

Forfatter

Biographical note

Paul Crowther is Professor of Philosophy at Alma Mater Europaea – Institutum Studiorum Humanitatis in Slovenia.